Krita Fundraiser campaign! Hola. Fue en 2012 que comencé a usar Krita para pintar. En ese entonces usaba la versión 2.5 en Windows, aunque por momentos se cerraba, era la primera aplicación de pintura digital donde realmente me sentí cómodo. Tanto me gustó que hoy día es casi la única aplicación de pintura que uso. […]
After quite some time I managed to close all big features requests and bugs from Artscript 2.0 Im happy with the result. The script feels a lot more snappier and with the addition of Drag and Drop its so fast to use it as an app.
About artscript Artscript is a script app to easily convert production file images (KRA, XCF, PSD, ORA, SVG, PNG) to universal formats (JPG, PNG, GIF or WEBM).
The output format can have a watermark added and it’s possible to deploy in the same step one or many size targets. The process is made super easy with the use of a configuration and presets for instant deployment of commonly used options
Made with digital designers and painters in mind, the final images aim for high quality results, not speed of conversion. However the script remembers the last used settings to fasten deployment of several images made for a project at different moments in the preproduction stage.
When working on several projects a presets.config is available to set more than one preset, so you can have a “personal” preset, with sizes tailored for your blog and a “Client work” with your personal information as a watermark label a proper size, or sizes, for the client needs.
Artscript v2 is out, and while it looks and works smoother than the first version it does come with some big drawbacks and missed opportunities.
Resize gui problem:
While I was designing the new GUI I wanted something more organic that grew and shrink as sizes were selected, or deselected. And while it delivers exactly what I wanted to achieve I didn’t see the big picture on this.
The new Resize was supposed to be all about multiple sizes!
So, what are the main problems I have identified:
It doesn’t allow to load lists with sizes for quick deployment: This is the biggest missed opportunity. While it’s possible to load 3 or 4 sizes on demand, it’s useless to deploy a set of output sizes from your artwork, easily. This is specially true when you use common set of sizes each time. Whether it’s four or 100 sizes, the script must be able to deliver
It requires a lot of clicking to set custom sizes (at least 4 clicks, slower than previous version). This might not sound so bad, but the more clicks the less joy.
After 4 sizes it becomes difficult to manage. Because of the size, there is a physical limit on the sizes you can stack, the limit is given by the size of your screen, minus the height of the image list. And as of Tk 8.5, it is not possible to add scrolling to a frame.
It doesn’t allow to select a size for preview. At the moment I circumvent this by using the first size of the list, but if the user wants to know how it looks at an specific size… well, it’s not possible.
Up until today there was probably a nasty bug in release version. I happen to miss a huge bug in the sizes gui. If more than 9 sizes where selected. An easy fix, but that means there probably are more hidden somewhere. (bug fixed)
So you finished your latest work, and you want to quickly adapt your work for sharing. Open up GImp (Inkscape, Krita), resize, add watermark, save. Repeat for the number of formats and sizes you need. Shell scriptitng is an option, as long as you know what you are doing. Gui frontends are available like Converseen and Phatch, the first a bit simplistyc and the later far more complex.
Then, there is Artscript, tailored to get high quality results for digital painters, supporting transforms from XCF, ORA, KRA and SVG using the applications you already have. GIMP, Inkscape and Krita. The advantage is that all operations are optimized for preserving your hard work intact over the downscale operation. An example of this, artscript will not degrade color quality if a low jpeg quality is selected.
Cuando se trata de enseñar a pintar o programar para web no hay curso en México que no vea, en el primero, la interfaz de Photoshop (o Painter) y en el segundo, la interfaz de Dreamweaver. Esto genera la falsa ilusión de que sólo usando estos programas podemos hacer pinturas o sitios web. [ When you go to a course in Mexico about painting or web design there is no place where the first one does not contain Photoshop and the second does not dedicate half course to Dreamwaver. This generate the false illusion that without this two tools its impossible to paint or make websites ]
Mi intención con esta entrada es ayudar a romper esa ilusión mostrando todas las herramientas que uso para generar mi trabajo. No es una guía, sólo una lista detallada de todas las aplicaciones que uso. [ My intention with this blog post is to help to break this illusion showing all the tools I use to generate my work. It’s not a tutorial but a detailed list on the applications I use and why. ]
When I was starting digital color, I always thought vectors were for simple and uninteresting stuff. The truth is I was not comfortable using them. Back then I tried only Illustrator, which to this date I can’t find a comfortable way of using it. After my first short migration to linux I met with Inkscape and I made some experiments with it and some more complex work.
Cmus is a console music player. I chose this one over a GUI option because all I want from a music player is to hear my songs. Because the need was so simple I decided to get something less resource hungry than my previous option (audacious). I tried exaile and other 2 options I no can no longer remember. In the end cmus worked as expected using almost no resources in this aging PC.
Cmus does a lot more stuff than just laying songs, and because of that there is little I miss about my previous player. There was only one thing I missed: The use of the mouse scroll wheel over the task bar icon to change songs. Read More »
Después de una larga sesión de codificado les presento Artscript 1.6. En pocas palabras, es más rápido, más práctico y permite usar archivo de configuración [ After a long coding session I preset you Artscript 1.6. In a few words, it’s faster, more practical and alows you to load default configuration using a config file ]
Casi al mismo tiempo que el filtro “color a transparencia” fue añadido a krita, también lo hizo una pequeña herramienta: Image Offset tool. [ About the same time the Color to Alpha was added to krita master branch, another tool made it with less sound and whistle, the Image Offset tool]
Al principio no estaba seguro de cómo usar esta herramienta. De acuerdo a su principal promotor, esta herramienta te ayuda a crear texturas fácilmente. Algunas ideas vinieron a mi entre ellas “Bueno, para crear texturas desde fotos, en gimp es muy sencillo”, pero encontré un mejor uso. Es una gran herramienta para pintar patrones, mosaicos, tapicerias, etc. Les mostraré como hice las imágenes que acompañan esta entrada. [At first I was unsure on how to use it to make something. According to his main supporter, this tool will aid you on making seamless tiled textures. Some ideas came out of this like “It’s far easier to use gimp for making textures out of photos”, but I found a better use. It’s a great aid to make mosaic tiles, wallpapers (tapestry) or patters in general. I’ll show you how I made the ones that accompany this blog post.]
Finally I made sometime to develop artscript. This time I focused on fixing bug and finish enhancements on some of the features. Inkscape and calligraconveter are optional dependencies now, so you won’t need either of those to use artscript to transform most files. Collage tile size was adjusted to allow rectangular sizes, this is particularly useful to build photo contact sheets or storyboards, before all tiles had a 1:1 aspect ratio which produced an awkward spacing between equally sized elements.
[ Finalmente me hice de algo de tiempo para desarrollar Artscript. Esta vez me concentré en reparar los errores y terminar las mejoras de las características. Inkscape y Calligraconverter son dependencias opcionales, ahora no necesitas tenerlas instaladas para poder utiizar el script. El tamaño de azulejo en modo collage ahora acepta tamaños rectangulares, esto es particularmente útil para armar hojas de contactos en fotos o pequeños storyboards. Antes los azulejos sólo podían tomar la forma de un cuadrado, lo cual producia espacios blancos prominentes en collage de imágenes del mismo tamaño. ]