Character remake 001

net_remak_001Of all the things I could have done I decided to make a quick remake of an old sketch. You can spot the lack of reference in the hands and the hat, but I’m happy with the result. I’m seeing some improvements, but there is still a lot to work on. In the future I’ll do more remakes but more than just a quick “redraw” I will strive to tell in a single image all that I imagined for that character.

Total time: 1hr
Krita 2.7

 

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Into perspective and detailing

The character mirror has been developing into a warm up and detailing exercise. I tend to start with a vague direction of where I want to get with the character in mind, and once the general mood is set I start adding volumes and details

  • The fashion girl: The general idea here was to make a skinny girl, very sexy but at the same time I was trying to add a lot of texture. It turned out to be a pretty girl with a not so practical clothe design. So it became fashionesque.
  • The comander: Experimenting with the layer styles of krita I started this development looking for bevels and textures. This led me to make armor plates and not so detailed parts. Krita becomes quite memory intesive when using some clone layers and filter masks on them. I liked the result. now I have to polish a lot more my detailing
  • After duty robot: After the comander experience I decided to leave the final touch to the last. For this I wanted to make a robot but not as a humanoid free walking device but as a chair like furniture that serves for something. I still don’t know exactly what purpose it serves. As an alternative I thought of a robot that server in a spaceship. After being replaced by a newer model it was dismantled and mounted on a base for display.

At first I begun working on mirroring because it was fun a resulted in many creativity decisions. Now it’s time to give purpose and learn to detail.

Perspective

Feng Zhu tutorials recommend using insects as a good practice  into perspective. I have to say that I had previous to this some practice and knowledge on perspective. While in secondary school I took 3 years of technical drawing, and every friday was perspective time. But the practice was never so deep and because I was young and still didn’t realize that I wanted to use my drawing skills as a profession I did not retain most of it.

After the short story: How the exercise works. This is how I’m implementing it. First make a quick copy of the reference photo to begin to understand the shape. Once I’ve got a certain degree of understanding I used basic shapes to make the top and side view. Using guides to get approximate proportions I laid out a perspective grid and projected the views onto the perspective. I should take no longer than 12 minutes.

This is only the first step, I’m currently starting to do buildings and machinery, still a lot to do and to learn.

Two characters made with care.

Or more precisely, with more time. Made just for the fun and also with the intention to test a couple of brushes Im setting up. [O más precisamente, con más tiempo. Hechas por diversión creativa y con el objetivo de probar unos pinceles que estoy armando]

April sketches session 1

Quality over quantity… but then I remembered that Colorathis is not about results but the process. All reference sketches done so far in April
[ Calidad sobre cantidad… luego recordé que Colorathis es sobre el proceso no los resultados. Así pues subo todos los sketches de referencia hechos hasta ahora en Abril]

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Session march 13/2

I wasn’t sure of any  improvement. I am getting better  but very, very slowly. I’m comfortable working in the tablet but my strokes are not yet fluid, so I can’t work for long periods. I’m trying to flow with the line to draw the shapes. At the beginning of every session I struggle to flow and to understand shapes.  [ No estaba seguro de estar mejorando. Al parecer si, pero muy, muy lentamente. Ya me siento cómo dibujando con la tableta, pero todavía no fluyen mis trazos, eso hace que me canse y no pueda trabajar por largos periodos de tiempo. Estoy tratando de, con estos ejercicios rápidos, hacer fluir mi dibujo para capturar las formas. Al principio de cada sesión siempre sufro y los dibujos carecen de toda fuerza. ]

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